Level 2 B/X Magic User Spells

Might as well keep going, here is a curated list of level 2 spells from 3.5e ready for your B/X game
 
Fog Cloud (2nd level Magic User)
Duration: 6 turns
Range: 30’
A fog streams from the caster’s fingertips.Area: The fog fills a 30’ diameter area.
  • Movement: The fog moves at 60’ per turn (20’ per round), driven by the wind (or away from the caster, in still conditions).
  • Sinking: Because the fog is heavier than air, it sinks to the lowest level of the land, even pouring down sink-hole openings.
  • Vision: Is obscured to 5’ within the area.
Hideous Laughter (2nd level Magic User)
Duration: 6 turns
Range: 120’
Causes one or more intelligent humans, demihumans, or human-like monsters to be paralyzed with laughter if they fail a saving throw versus spells. It may be cast in two ways:
  • Against an individual: The target’s saving throw is penalized by -2
  • Against a group: 1d4 individuals in the group are targeted.
  • Restrictions: Targets with greater than 4+1 HD are not affected.
  • Wandering Monsters: Each round that at least one target is under the effect of the spell a wandering monster check must be made with a monster appearing on 4-in-6.

Bull’s Strength (2nd level Magic User)
Duration: 12 turns
Range: Caster or creature touched
Make one human, demihuman, or human-like monster exceptionally strong. The target’s muscles swell
and they are treated as having a strength score of 18 for the duration.

Gust of Wind (2nd level Magic User)
Duration: Instant
Range: 120’
A violent blast of air originates from the caster either in a 10’ wide line. All unprotected light sources (i.e. candles, torches) are extinguished within the gust and protected light sources (i.e. lanterns) have a 3-in-6 chance of being extinguished. It will do anything a sudden blast of wind would be expected to do (kick up sand/dust, dispel fogs, overturn objects less than 100 lb, etc) and...
  • Smaller than human sized creatures are pushed backward their movement speed
  • Human sized creatures cannot move forward against the gust
  • Human sized or smaller flying creatures are sent hurtling backwards and take 1d6 damage per10’ traveled if striking a solid surface.
  • Larger than human sized creatures are unaffected
Shatter (2nd level Magic User)
Duration: Instant
Range: 20’ radius
Shatter all glass and crystalline objects within a 20’ radius of the caster. Magic items get a saving throw
but containers of magic items (like a potion vial) do not.

Magic Mouth (2nd level Magic User)
Duration: Permanent
Range: 120’
Imbue an object or creature with a magic mouth that will appear and speak four or less predetermined
sentences when the specific conditions are met as determined at the time of casting.

Keep on the Borderlands Play Report 1

Quite a while ago I had started Keep on the Borderlands with my kids and we made it through the goblin section before trailing off. Since th...