Level 3 B/X Magic User Spells

Magic Camp (3 rd level Magic User)
Duration: 48 turns
Range: 20’ radius
Creates a 20’ magical radius around a campsite that maintains it at room temperature, renders the
campsite (including smoke or fire) invisible, and makes it so noise from within the radius cannot be
heard outside of the radius. Any creature that enters the radius can immediately see and hear the camp.
See invisibility will reveal the campsite.


Gaseous Form (3 rd level Magic User)
Duration: 1 turn per level
Range: Caster or creature touched
One human, demihuman, or human-like monster becomes an insubstantial mist. In this form it cannot
attack or cast spells. It can fly 10’ per round but is subject to effects of wind. It can pass through the
smallest openings but cannot interact with objects (even those that became gaseous with it). It cannot
enter liquids.


Shrink Item (3rd level Magic User)
Duration: Permanent
Range: Object touched
One item may be shrunk to the size of a coin. The caster may return it to normal size with a command
word which dispels the spell.

 Stinking Cloud (3rd level Magic User)
Duration: 6 turns
Range: 30'
Noxious fumes stream from the caster's fingertips.
  • Area: The fog fills a 30' diameter area
  • Movement: The fog moves at 60' per turn (20' per round) driven by wind (or away from the caster in still conditions)
  • Sinking: Because the fog is heavier than air, it sinks to the lowest level of the land, even pouring down sink-hole openings.
  • Vision: Is obscured to 5' within the area
  • If caught in cloud: Save vs Poison, failure results in -2 to hit as long as they remain in the cloud +1d6 rounds


OD&D Wilderness Adventuring Part II

Previously I clarified some of the OD&D wilderness adventuring rules for myself in OD&D Wilderness Adventuring Part 1 . This made me...