The necromancer is dead, a big bad hero marched into town and threw his head on the cobblestones of the town square. The mayor gave him gold and the innkeep quenched his thirst. That night, long after most had retired having had their fill of drinks and tales, the drunken hero made a confession. He had ambushed the necromancer on the road, a bandit who caught a traveler by surprise. The wizard's mule knew its way home, and you just purchased a mule...
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OD&D Wilderness Adventuring Part II
Previously I clarified some of the OD&D wilderness adventuring rules for myself in OD&D Wilderness Adventuring Part 1 . This made me...
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I play OSE (Rules Tome) because I don't own the original B/X and it is a great stand in. When I want to expand or extrapolate I was fort...
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Recently I was listening to https://blogsontape.paperspencils.com/ and they did an episode on https://diyanddragons.blogspot.com/2019/04/...
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“Exploratory adventures are likely to be the most exciting, and their incorporation into the campaign is most desirable.” Dungeons & Dr...